This can usually be fixed by updating the video card drivers.
Int Cache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 LWJGL: 2.4.2 Open GL: ~~ERROR~~ Null Pointer Exception: null Is Modded: Probably not.Jar signature remains and client brand is untouched.Yesterday however, i had bought a new game called "Cities in Motion" which also operated with OPENGL. All Open GL problems should now be fixed, I am now able to run both Minecraft AND Cities in Motion flawlessly on my laptop. I know there is an issue with X series cards resolved by using Cat 7.7 drivers, but it would be nice if you can clarify why to use 10.7 over the current 11.2 ones for more recent HD series cards.Using my Desktop is a hassle so i decided for search for a solution. A lot of users will understandably be reluctant to go back that far unless they have to. If you can put that in your post it will help people searching to find this thread.My system information: Processor: Intel(R) Atom(TM) CPU D525 @1.80Gigahertz Open GL Version 1.1 Motherboard: ASUSTe K Computer INC.
1215N Graphics Card: NVIDIA ION (Microsoft Corporation - WDDM v1.2) (ASUStek Computer Inc) Operating System: Windows 8 Pro 64 bit In a program called GLview, I found something which said this: WGL_ACCELERATION_ARB: NO_ACCELERATION Much appreciated if you helped out.
Windows Display.create Window(Windows Display.java:185) at org.lwjgl.opengl. Display.create Window(Display.java:311) at org.lwjgl.opengl. Display.create(Display.java:856) at org.lwjgl.opengl. Display.create(Display.java:784) at org.lwjgl.opengl. Display.create(Display.java:765) at net.minecraft.client. Minecraft.a(Source File:236) at net.minecraft.client.
Minecraft was unable to start because it failed to find an accelerated Open GL mode.
Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ Null Pointer Exception: null[failed to get system properties ( LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.
Windows Peer Info.n Choose Pixel Format(Native Method) at org.lwjgl.opengl.
--- BEGIN ERROR REPORT 7fe0271 --------Generated 10/11/15 PM-- System Details --Details: Minecraft Version: 1.5.2 Operating System: Windows 10 (x86) version 10.0 Java Version: 1.8.0_60, Oracle Corporation Java VM Version: Java Hot Spot(TM) Client VM (mixed mode), Oracle Corporation Memory: 34288384 bytes (32 MB) / 90615808 bytes (86 MB) up to 1037959168 bytes (989 MB) JVM Flags: 2 total; -XX: Heap Dump Path=Mojang Tricks Intel Drivers For Performance_javaw.exe_heapdump -Xmx1024m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed Int Cache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: LWJGL: 2.9.0 Open GL: ~~ERROR~~ Runtime Exception: No Open GL context found in the current thread.